Details of Research Outputs

TitleHow to Earn Money in Live Streaming Platforms? —A Study of Donation-Based Markets
Author (Name in English or Pinyin)
Tang, M.1; Huang, J.1,2
Date Issued2019-04-29
Conference NameIEEE INFOCOM 2019 - IEEE Conference on Computer Communications
Source PublicationIEEE INFOCOM 2019 - IEEE Conference on Computer Communications
Conference PlaceParis, France
DOI10.1109/INFOCOM.2019.8737362
Firstlevel Discipline信息科学与系统科学
Education discipline科技类
Published range国外学术期刊
Volume Issue Pages1558-1566
References
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[2] A. Hicks, "Streamlabs livestreaming Q4 report," streamlabs.com, Jan. 25, 2018. [Online]. Available: Https://blog.streamlabs.com/streamlabs-livestreaming-q4-report-tipping-reaches-100m-for-The-year -youtube-dominates-in-4bf450fae536. [Accessed Dec. 7, 2018].
[3] Twitch, "2017 year in review," twitch.tv, 2018. [Online]. Available: Https://www.twitch.tv/year/2017/. [Accessed Dec. 7, 2018].
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[5] H.A. Eiselt and V. Marianov, "Foundations of location analysis", Springer Science & Business Media, 2011.
[6] M.A. Khan and Y. Sun, "Non-cooperative games with many players," Handbook of Game Theory with Economic Applications, vol. 3, pp. 1761-1808, 2002.
[7] W.H. Sandholm, "Potential games with continuous player sets," J. Econ. Theory, vol. 97, no. 1, pp. 81-108, 2001.
[8] M. Hu, M. Zhang, and Y. Wang, "Why do audiences choose to keep watching on live video streaming platforms? An explanation of dual identification framework," Comput. Human Behav., vol. 75, pp. 594-606, 2017.
[9] Z. Zhu, Z. Yang, and Y. Dai, "Understanding the gift-sending interaction on live-streaming video websites," In Proc. SCSM, pp. 274-285, 2017.
[10] P. Tang, Y. Zeng, and S. Zuo, "Fans economy and all-pay auctions with proportional allocations," In Proc. AAAI, pp. 713-719, 2017.
[11] A.L. Jia, S. Shen, D.H.J. Epema, and A. Iosup, "When game becomes life: The creators and spectators of online game replays and live streaming," ACM TOMM, vol. 12, no. 4, pp. 47, 2016.
[12] H. Hotelling, "Stability in competition," The Collected Economics Articles of Harold Hotelling, NY: Springer, pp. 50-63, 1990.
[13] N. Economides, "Minimal and maximal product differentiation in Hotelling's duopoly," Economics Letters, vol. 21, no. 1, pp. 67-71, 1986.
[14] S.Brenner, "Hotelling games with three, four, and more players," J. Reg. Sci., vol. 45, no. 4, pp. 851-864, 2005.
[15] S. Behringer and L. Filistrucchi, "Hotelling competition and political differentiation with more than two newspapers," Information Econ. & Policy, vol. 30, pp. 30: 36-49, 2015.
[16] D. Schmeidler, "Equilibrium points of nonatomic games," J. Stat. Phys., vol. 7, no. 4, pp. 295-300, 1973.
[17] R.J. Aumann and L.S. Shapley, "Values of non-atomic game," Princeton University Press, 2015.
[18] J. Kyparisis, "On uniqueness of Kuhn-Tucker multipliers in nonlinear programming," Math. Program., vol. 32, no. 2, pp. 242-246, 1985.
[19] R.L. Burden and J.D. Faires, "Numerical analysis," Brooks/Cole, 2001.
[20] E. Cech, Z. Frolik, M. Katetov, "Topological spaces," 1966.
[21] NIST/SEMATECH e-Handbook of Statistical Methods, http://www.itl. nist.gov/div898/handbook/, 2018.
Citation statistics
Cited Times [WOS]:0   [WOS Record]     [Related Records in WOS]
Document TypeConference paper
Identifierhttps://irepository.cuhk.edu.cn/handle/3EPUXD0A/886
CollectionSchool of Science and Engineering
Corresponding AuthorHuang, J.
Affiliation
1.Department of Information Engineering, Chinese University of Hong Kong, Hong Kong, Hong Kong
2.School of Science and Engineering, Chinese University of Hong Kong, Shenzhen, China
Corresponding Author AffilicationSchool of Science and Engineering
Recommended Citation
GB/T 7714
Tang, M.,Huang, J. How to Earn Money in Live Streaming Platforms? —A Study of Donation-Based Markets[C],2019.
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